Before tweaking files, you must locate the directory. The path varies depending on the platform you used to purchase the game. Default Installation Paths
| Path | Purpose | |------|---------| | r6/config/ | Base game configuration settings (rendering, audio, gameplay). settings.json is particularly important. | | r6/input/ | Input mappings – contains userInputMappings.xml and controller bindings. Mods often modify these to add new keybinds. | | r6/cache/ | Precompiled game resources; modding rarely touches this. | | r6/scripts/ | . Includes final (vanilla scripts) and mods subfolder where many mods place .reds script files. | | r6/engine/ | Low-level engine configuration (mostly for developers). | | r6/ui/ | UI layout and HUD definitions. Mods like Limited HUD or Better Minimap alter files here. |
While the main game files are stored in bin and archive , the r6 folder serves as a hub for script files, configuration data, and localized text. It’s essentially the engine's "scripts" folder. When modders alter how the game works—such as changing weapon behavior, adjusting NPC AI, or adding new menus—they often place their custom script files here so the engine can load them at runtime. Key Subfolders within R6
| Problem | Likely Cause | Solution | |---------|--------------|----------| | Game crashes on startup | Mismatched script mods in r6/scripts/ ; missing dependencies (e.g., CET, RED4ext) | Remove recently added mods; verify mods are for current game version (2.x vs 1.63) | | Mods not loading | Incorrect folder structure inside r6/ | Ensure mods place files in r6/scripts/mods/ModName/ , not directly in scripts/ | | Inputs not working | Old inputUserMappings.xml overwritten by mod | Merge changes manually or use a mod manager | | Stuttering after mod install | Cache mismatch | Delete r6/cache/ contents (safe – rebuilt on launch) | | REDmod errors | modded cache corrupted | Run REDmod deploy or delete r6/cache/modded/ | cyberpunk 2077 r6 folder
C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\r6\
: Delete the Cyberpunk 2077\r6\cache\modded folder entirely. The game will regenerate necessary files on the next launch. 2. Script Compilation Errors Troubleshooting | Cyberpunk 2077 Modding - REDModding Wiki
The default menu limits FOV to around 100, but you can push it to 140. Before tweaking files, you must locate the directory
Many modern mods rely on a tool called REDscript. When you install a mod that requires REDscript, it often involves placing a folder named scripts inside the r6 directory.
: It is found in the main game directory (e.g., Steam/steamapps/common/Cyberpunk 2077/r6 ). MO2 Refuses to run anything · Issue #2042 - GitHub
The is one of the most critical directories in the Cyberpunk 2077 game directory. Whether you are a casual player looking to fix a crash or a modding enthusiast trying to overhaul Night City, understanding this folder is essential. Where to Find the R6 Folder settings
Mod managers like Vortex or REDmod create a modded subfolder inside r6\cache\ .
: Stores the precompiled scripts. This is where redscript and REDmod integrate their changes.